![]() ![]() ![]() GUI Ref theme - a theme interface for customizing look and feel style - applies themes to widgets widget - base for all widgets surface - a module for creating smart surfaces from Pygame surfaces, used for cleaner rendering const - constants used by the gui Containers container - the base container widget, holds other widgets. isovid - an isometric tile engine hexvid - a hexagonal tile engine Tilevid - a basic "square-shaped" tile engine. ani - animation loading and manipulating functions engine - a state engine fonts - font-like objects high - classes for handling high score tables html - a html renderer layout - document layout engine text - a collection of text rendering functions timer - a timer for games with set-rate FPS vid - sprite and tile engine Modules algo - collection of algorithms for use in games, etc. Scripts tileedit - a simple tile editor for pygame leveledit - a simple level editor for pygame tganew - a tga creator levelfancy - a magic tool that prettifies your levels for you PGU has a rich set of very stable modules, including scripts, tile engines and a gui. ![]()
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